How To Download Studio.h Mac



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ChIDE Version 6.3
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ChIDE User's Guide

Introduction

ChIDE is an Integrated Development Environment (IDE) to edit, debug, and run C/Ch/C++ programs in Ch. Ch is an embeddable C/C++ interpreter for cross-platform scripting, shell programming, 2D/3D plotting, numerical computing, and embedded scripting. ChIDE is developed using Embedded Ch. ChIDE can also compile and link edited C/C++ programs using C and C++ compiler of your choice, such as Microsoft Visual Studio .NET in Windows, and gcc/g++ in Linux and Mac OS X x86. The user interface of ChIDE can be in one of many local languages such as German, French, Chinese, Korean, and Japanese. This documentation describes some features of ChIDE and how they are used to develop programs. The most updated documentation for ChIDE is available here.

Getting Started

ChIDE is available in Windows, Linux, and Mac OS X x86for Ch Professional, Student, and Evaluation Editions.ChIDE can be launched by running the command chide.

In Windows, ChIDE can also be conveniently launched by clicking its icon shown in Figure 1 on the desktop.


Figure 1: A ChIDE icon on a desktop in Windows, Mac OS X, and Linux.

In Mac OS X x86, ChIDE can also be launched by clicking the iconshown in Figure 1 on the dashboard or in the Applications folder.In Linux, it can also be launched under the entry Programming Tools in the startup menu.In Linux,The command ch -dwill create an icon for Ch on the desktop.If Ch is installed with a ChIDE, an icon for ChIDE will also be created on the desktop.When the ChIDE is launched, its graphical user interface appears as in Figure 2.The information as described here will be displayed if clickingHelp | ChIDE Help command.


Figure 2: Getting on-line help on how to use ChIDE.

Click the Ch icon on the toolbar in ChIDE or on the desktop, a Ch command shell shown in Figure 3 will be launched. The colors of the text and background as well as the window size and font size of the shell window can be changed by right clicking the Ch icon at the upper left corner of the window, and select Properties menu to make changes.Note that for Windows Vista, you need to run ChIDE with the administrative privilegeto make such a change. In this command shell, MS-DOS and Unix commands can be executed. C or C++ statements as well as C/Ch/C++ programs can also be executed interactively as shown in Figure 3.


Figure 3: Ch command shell.

Editing and Executing C/Ch/C++ Programs, the First Example with Output

Text editing in ChIDE works similarly to most Macintosh or Windows editors such as Notepad with the added feature of automatic syntax styling. ChIDE can hold multiple files in memory at one time but only one file will be visible. ChIDE allows up to 20 files in memory at once. Rectangular regions of text can be selected in ChIDE by holding down the Alt key on Windows or the Ctrl key on GTK+ while dragging the mouse over the text.

There are four panes in ChIDE: the editing pane, debug pane, debug command pane,and output pane. The debug pane is located either to the below of the editing pane or on the right. Initially it is of zero size, but it can be made larger by dragging the divider between it and the editing pane. The debug command pane is located either to the below of the debug pane or on the right. Similarly, the output pane is located either to the below of the debug pane or on the right. The output pane is on the left of the debug command pane.Initially the output pane is of zero size, but it can also be made larger by dragging the divider between it and the debug pane.By default, the output from the program is directed into the output pane.

The View | Vertical Split commandcan be used to change the layout of the ChIDE in verticalmode, in which the editing pane is on the left,the debug pane is in the middle, and the output pane and debug command pane are on the right.The location and size of the ChIDE,the sizes of editing pane, debug pane, and output panein the current session are saved when ChIDE is closed.When ChIDE is started next time, these saved valuesin the previous session will be used for the new session.The command View | Default Layout will use the values in ChIDE global and user options files to reset ChIDE touse the default layout.

The edited C/Ch/C++ program in ChIDE can readily be debugged or executed in Ch interpretively without compilation. The edited program can also be compiled and linked using C or C++ compiler such as Microsoft Visual Studio .NET, and executed in ChIDE. The output from the program are directed into the output pane.

For example, open a new document, type:

#include <stdio.h>int main() { printf('Hello, world!n'); return 0;}</stdio.h>

as that document's text.

The same program hello.c in CHHOME/demos/bin/hello.c, where CHHOME is the home directory for Ch such as C:/Ch in Windows for C:/Ch/demos/bin/hello.c,can also be loaded using File | Open command. In Windows, a program listed underthe Windows explorer can also be dragged and droppedon to the ChIDE, which will open the program in the editing pane.

The program should now appear coloured with syntax highlighting as shown in Figure 4.


Figure 4: The program hello.c edited inside the editing pane in ChIDE.

For the classroom presentation, the font size of the displayedprogram can be enlarged by clicking the commandView | Change Font Size, and then make changes. The line numbers, margin, and fold margin on the left side of the editing panecan be suppressed as shown in Figure 5by clicking the commandsView | Line Numbers, Margin, Fold Margin, respectively.The fold point markers '-'and '+' on the fold margincan be clicked to expand and contract a foldfor a block of code, respectively.


Figure 5: The program hello.c displayed without line numbers, margin, andfold margin in ChIDE.

Save the document as hello.cby the command File | Save As as shown in Figure 6.You can also right click the file on the file nameon the Tab bar, located below the debug bar,and then select the command Save As to save the programas shown in Figure 7.


Figure 6: Saving the edited program hello.c using the command File | Save As.


Figure 7: Saving the edited program hello.c by right clicking the file name.

A C/Ch/C++ program with the file extension .c,.ch,.cpp,.cc,and .cxx, or without file extension can readily be executed in ChIDE. Perform the Run or Tools | Run as shown in Figure 8 to execute the program hello.c. Instead of performing the Run or Tools | Run command, pressing function key F2 will have the same effect of executing the program.


Figure 8: Executing program hello.c and its output

When the program hello.c is executed, the output pane will be made visible if it is not already visible and will show:

>ch -u 'hello.c'
Hello, world!
>Exit code: 0
as displayed in Figure 8. The first blue line is from ChIDE showing the command it will use to run the program. The black line is the output from running the Ch program. The last blue line is from ChIDE showing that the program has finished and displaying its exit code. An exit code of zero indicates a successful run.

ChIDE understands the error messages produced by Ch. To see this, add a mistake to the Ch file by changing the line

printf('Hello, worldn');
to
printf('Hello, worldn';
Run the modified program. The results should look below as shown in Figure 9.


Figure 9: The error line in output from executing program hello.c

Click the line in output with red color in Figure 10, the line with incorrect syntax will be highlighted as shown in Figure 10.


Figure 10: Finding the error line in output from executing program hello.c

While it is easy to see where the problem is in this simple case, when a file is larger the Tools | Next Error Message command or the function key F4 can be used to view each of the reported errors. Upon performing Tools | Next Error Message, the first error message in the output pane and the appropriate line in the editing pane are highlighted with a yellow background, The caret is moved to this line and the pane is scrolled if needed to show the line. ChIDE now looks like in Figure 10.

The command Tools | Previous Error Message, or the function key Shift+F4,can be used to view the previous error message.

ChIDE understands both the file name and line number parts of error messages in most cases so can open another file (such as a header file) if errors were caused by that file. This feature may not work where the file name is complicated by containing spaces or '..'

The output pane can be opened and closed by the commandView | Output Pane.The contents of the console window can be cleared by the commandView | Clear Output Pane or the function key F9as shown in Figure 11.


Figure 11: Clearing the contents in the output pane.

If command execution has failed and is taking too long to complete then the Stop or Tools | Stop Executing command can be used.

On Windows, ChIDE defaults to execute tools as command line programs. Executing a GUI program in this mode results in that program being run without displaying a window. The command.subsystem option can be used to define tools that run in GUI mode. The default subsystem, 0, is for command line programs, 1 is for programs which create their own windows, and 2 is for using the ShellExecute call. To run a GUI program such as OpenGL and Windows, use Launch Ch Shell command in Ch icon to launch a Ch shell. Run the GUI program in this shell.

On GTK+, the default subsystem 0 executes the tool and waits for it to finish, redirecting output to the output pane and subsystem 2 executes the tool in the background.

You may use command Parse or Tools | Parse to just check the syntax error of the program without executing it,

Indenting Programs

For readability and softwaremaintenance, each line in a program should be properlyindented. The commandTools | Indent on the toolbar properly indents the program in the editing pane.You can also right click the file on the file nameon the Tab bar, located below the debug bar,and then select the command Indent to indent the program.Figure 34 shows all commands including the command Indent under the command Tools.Figure 7shows the command Indent when the file name is right clicked.

Setup Paths and Finding Commands in Ch

When a command is typed into a prompt of a command shellfor execution, the command shell will search for the commandin prespecified directories.In a Ch shell, the system variable_path of string typecontains the directories to be searchedfor the command.Each directory is separated by a semicolon inside the string _path.When a Ch command shell is launched,the system variable _path contains some default search paths.The user can add new directoriesto the search paths for the command shell by using the stringfunction stradd() which adds arguments of string type and returnsit as a new string.For example, the directory C:/Documents and Settings/Administrator/c99is not in the search paths for a command.If you try to run program hello.c in this directory when the currentworking directory isC:/Documents and Settings/Administrator.The Ch shell will not be able to find this program as shown belowand give two error messages. C:/Documents and Settings/Administrator> hello.c ERROR: variable 'hello.c' not defined ERROR: command 'hello.c' not foundWhen Ch is launched ora Ch program is executed, by default, it willexecute the startup file .chrc in Unix or_chrc in Windows in the user's home directoryif it exists.In the remaining presentation, it is assumedthat Ch is used in Windows with a startup file_chrc in the user's home directory.This startup file typically sets up the search pathsfor commands, functions, header files, etc.In Windows, a startup file _chrc with default setup is createdin the user's home directory during installation of Ch.However, there is no startup file in a user's homedirectory in Unix by default.The system administrator may add such a startup file .chrcin a user's home directory.However, the user can execute Ch with the option -d as follows ch -dto copy a sample startup file fromthe directory CHHOME/config/ tothe user's home directory if there is nostartup file in the home directory yet.Note that CHHOME is not the string 'CHHOME', instead it uses thefile system path under which Ch is installed.For example, by default, Ch is installed in C:/Ch in Windows and /usr/local/ch in Unix.In Windows, the command in a Ch shell below C:/Documents and Settings/Administrator> ch -dwill try to overwrite the startup file_chrc in the user's home directoryC:/Documents and Settings/Administrator.This local Ch initialization startup file_chrccan be opened for editingthe search paths byChIDE editor as shown in Figure 12.


Figure 12: Opening the local Ch initialization startup file for editing.

To include the directory C:/Documents and Settings/Administrator/c99in the search paths for a command,the following statement _path = stradd(_path, 'C:/Documents and Settings/Administrator/c99;');needs to be addedto the startup file _chrc in the user's home directoryso thatthe command hello.c in this directory can be invoked regardless of whatthe current working directory is. After the directoryC:/Documents and Settings/Administrator/c99 has been added to thesearch path, _path, you need to restart a Ch command shell.Then, you will be able to execute the programhello.c in this directory as shown below. C:/Documents and Settings/Administrator> hello.c Hello, worldSimilar to_path for commands,the header files in Ch are searched indirectories specified inthe system variable _ipath.Each path is also delimited by a semicolon.For example, the statement below _ipath = stradd(_ipath, 'C:/Documents and Setting/Administrator/c99;');adds the directoryC:/Documents and Setting/Administrator/c99to the search paths for header files.

One can also add this directory to the function file search pathsby the statement

_fpath = stradd(_fpath, 'C:/Documents and Setting/Administrator/c99;');In Unix, the search paths for commands by default do not containthe current working directory.To include the current workingdirectory in the search paths for a command,the following statement _path = stradd(_path, '.;');in startup file .chrc in the user's home directoryneeds to be added.Function callstradd(_path, '.;')adds the current directory represented by'.' to the system search paths _path.

Executing the Second Example with Input.

This example shows how to run a C/Ch/C++ program/script that requires the user to input data. Type in the code as shown in Figure 13.

The same program C:/Ch/demos/bin/scanf.ccan also be loaded using File | Open command.

During execution, this code should ask the user to 'Please input a number' and then cause the system to output 'Yout input number is' and the number that the user inputed.


Figure 13: Executing the program with input and output.

During the execution of the program, the user will be prompted to input a number as shown in Figure 13. The user then must type in a number in the same pane for both input and output. Both input number of 56 and output are shown in Figure 13.

Executing the Third Example with Plotting

This example shows how to run a C/Ch/C++ program/script that creates a plot. Type in the code as shown in Figure 14. The same program C:/Ch/demos/bin/fplotxy.cpp as shown in Figure 14can also be loaded using File | Open command. When the program is executed, it creates a plot shown in Figure 15. The plotting function fplotxy() is available in Ch or SoftIntegration Graphical Library. The program shown in Figure 14 uses the plotting function fplotxy() to plot function func() with 37 points and with the x value in the range from 0 to 360. To compile a program using plotting features with header file chplot.h, the program has to be treated as a C++ program with file extension .cpp to link with a SIGL C++ plotting library. How to compile a C++ program using a C++ compiler will be described later.


Figure 14: A plotting program using fplotxy().


Figure 15: The output of the plotting program.

The plotting function plotxy() is available to plot data stored in C arrays. The program C:/Ch/demos/bin/fplotxy.cpp shown in Figure 16 uses regular C array to store the data used for plotting. When the program C:/Ch/demos/bin/plotxy.cpp shown in Figure 16 is loaded and executed, it creates the same plot shown in Figure 15.


Figure 16: A plotting program using plotxy().

The plotting function fplotxy() can be used to plot three-dimensional functions with two variables as shown in Figure 17. This program plot function cos(x)sin(y) for the x value in the range from -3 to 3 and y in the range of -4 to 4. The plot uses 80 points for both x and y. When the program C:/Ch/demos/bin/fplotxyz.cpp shown in Figure 17 is loaded and executed, it creates the plot shown in Figure 18.


Figure 17: A plotting program using fplotxyz().


Figure 18: The output of the plotting program using fplotxyz().

Executing the Fourth Example with Command Line Argument.

ChIDE has 4 properties $(1) .. $(4) which can be used to run commands with changeable command line arguments. To set the command line arguments, use the Tool | Command Line Arguments command to view the modeless Command Line Argument dialog which shows the current command line arguments and allows setting new values. The accelerator keys for the main window remain active while this dialog is displayed, so it can be used to rapidly run a command several times with different arguments. Alternatively, a command can be made to display the modal Command Line Arguments dialog when executed by starting the command with a '*' which is otherwise ignored as shown below.

* C:/Ch/demos/bin/commandarg.c * 'C:/Ch/demos/bin/commandarg.c' If the modeless Command Line Arguments dialog is already visible, then the '*' is ignored. The program in Figure 19 shows how to run a C/Ch/C++ program/script with command line arguments. This program will accept the command line arguments and print them out. The command line arguments are setup in Tool|Command Line Arguments menu as shown in Figure 20 and Figure 21. The output from execution of this program with command line arguments is displayed in Figure 22


Figure 19: A program for handling command line arguments.


Figure 20: Setting command line arguments.


Figure 21: Setting command line arguments.


Figure 22: Executing the program with command line arguments.

Debugging C/Ch/C++ Programs

The ChIDE has all capabilities available in a typical debuggerfor binary C programs.The debug interface commands, such asStart and Step, are shown inFigure 23.


Figure 23: Debug menus.

They are also available directly on the debug bar as shown inFigure 24.The applicable commands in the debug bar at any point of debugging will be clickable.Non-clickable commands are dimmed.


Figure 24: Setting a breakpoint.

The user can execute the program in the editing pane in the debug modeby Start command or function key F5. The program will stop when a breakpoint is hit.The user can execute the program line by line either bycommand Step or Next.The command Stepor function key F6 will step into a function whereas or the command Nextor function key F7will step over the function to the next line.During the debugging,the command Continue can be invoked tocontinue the execution of the program till ithits a breakpoint or the program ends.

Before the program execution or during the debugging of an executed program,new breakpoints can be added to stop the program execution when they are hit.A breakpoint for a line can be addedby clicking the left margin of the line as shown inFigure 24.To clear the breakpoint, clicking the highlighted red mark onthe left margin of the line.Breakpoints in the debugger can be examined by clicking Breakpointson the debug pane selection bar above the debug pane as shown inFigure 24.The debug pane will display the breakpoint number and its location for each breakpoint.A breakpoint for the current line can also be added by clicking the command Break.It can also be deleted by clicking the command Clear.If no breakpoint has been set, the command Clear is non-clickable.A breakpoint cannot be set in a declaration statement,However, a breakpoint can be set fora declaration statement with initialization such as

int i = 10;

The program shall not be edited during when it is being executed and debugged.Otherwise, a warning message

Warning: Any changes made to the file during debugging will not be reflectedin the current debugging session

will be displayed.However, when a program is finished its execution,it can be edited.When a program is edited by deleting or adding new code,the breakpoints set for the program will be updated automatically.

The command Step can be used to step into a function.If the function is not in one of files loaded in the buffer already,the file containing the function will be loaded.At the end of the execution of the program, the file loaded during the debugging will be removed from the buffer.However, if a breakpoint has been set in the loaded file,the file will be kept in the buffer when the execution of the programis finished.

Using debug commands inside the debug command pane,a breakpoint can also be set for functions and controlling variables,which will be described later.

When a program is executed in the debug mode, the standard input, output, and errorstreams are redirected in a separate Debug Console Windowshown inFigure 25.By default, the console window always stays on the top of other windows.This default behavior can be turned off or on bythe command View | Debug Console Window Always on Top.The console window can be opened and closed by the commandView | Debug Console Window.The contents of the console window can be cleared by the commandDebug | Clear Debug Console Window.The colors for background andtext as well as the window size and font size of the console window can be changed by right clicking the ChIDE iconon the upper left corner of the window and selectingProperties menu to make changes.Note that for Windows Vista, you need to run ChIDE with the administrative privilege to make such a change.


Figure 25: The Debug Console Window for Input/Output in Debugging.

If the program execution has failed and is taking too long to complete,then the command Abort can be used to stop the program. When a program is executed line by line by commands Step or Next,names and their corresponding values of variablesin the current stack can be examined in the debug paneby clicking menu Locals on the debug pane selection bar.When the control of the program execution is inside a function,command Locals displays the values oflocal variables and arguments of the function.When the control of the program execution is not in a function of a script,command Locals displays the values of global variables of the program.As shown inFigure 26,when program func.c,available in the directory CHHOME/demos/bin,is executed at line 9, highlighted bythe green color, local integer variablesi and n are 1 and 10, whereas the array a of double typecontains 1, 2, 3, 4, and 5.


Figure 26: Displaying names and values of local variables in the currently called function.

The user can change the function stack during debugging.It can go Up to its calling function or move Down to the called functionso that the variables within its scope can be displayedin the debug pane o accessed in the debug command pane. Different colors are used to highlight the current line and executing lines inthe calling functions.For example, when clicking command Upin Figure 26, the control flow of the program movesto its calling function main() at line 15 as highlighted with the blue color alsoin Figure 27.The menu Down as shownin Figure 26,is not clickable. But,the menu Down is clickablein Figure 27when the current stack is moved up.The debug pane at this point displays thename and value of the variable i, the only regular variable,in the calling function main().


Figure 27: Displaying names and values of local variables in the calling function.

Command Stackabove the debug commanddisplays function, member function,or program name andcorresponding stack level in each stack.For example, as shown inFigure 28,function func() iscalled by function main(), which in turn is invoked by the programfunc.c.


Figure 28: Displaying different stacks for the executing point.

Names and their corresponding values of variablesin all stacks can be displayed by the command Variableson the debug pane selection baras shown inFigure 29.Stack levels are highlighted with the corresponding colors for the current line and executing linesin the calling functions in the editing paneas shown in Figure 27.In Figure 29,the program is stopped at line 9.Names and values of local variables inside functionsfunc() and main() as well as global variablesare displayed in the debug pane. As one can see, before line 9 is executed,the value of the global variable g is 200.


Figure 29: Displaying names and values of all variables in all stacks.

When the command Display special variables in debug pane forLocals and Variables in the debug menu shown inFigure 23is clicked, names and values ofspecial variables such as __func__ will be displayed inthe debug pane for commands Locals and Variables.

Using Debug Commands Inside the Debug Command Pane

Many debug commands in the debug command pane are available during the debugging of a program.A prompt
debug>
inside the debug command pane indicates that the debugger is ready accept debug commands.Type command help, it will display all available commandsas shown inFigure 30.


Figure 30: Debug commands in the debug command pane.

The menu on the left before a colon shows a command and the description on the rightexplains the action taken for the command.All commands in the debug barare available in this interactive debug commandwindow. However, some features are available onlythrough the debug command pane.

The variables, expressions, and functions can be manipulated bycommands assign, call, and print.The command assign assigns a value to a variable, call invokes a function, andprint prints out the value of a variable or expression including functions.It is invalid to print an expression of void typeincluding a function with return type void.One can also just type an expression,the value of the expression will be displayed.If the expression is a function with the returning type ofvoid, only the function is called.For example, commands

debug> assign i=2*10
debug> call func()
debug> print i
20
debug> 2*i
40
debug>
assign the variable i with the value of 10,call function func(),and print out the value of the expression 2*i when the variablei is valid in its current scope.As another example, when program func.c is executed and stoppedat line 9 shown inFigure 31,the values of variablesa and i as well as expression 2*g can be obtainedby typing corresponding commands in the debug command pane.


Figure 31: Using debug commands in the debug command pane.

Command 'start' begins debugging a program.The optional arguments for the command start and runare processed and passed to the arguments for function main().For example, to run program C:Chdemosbincommandarg.cshown in Figure 22,the debug command
debug> start -o option1 -v option2 'option3 with space'
will assign the strings'C:Chdemosbincommandarg.c', '-o', 'option1', '-v', 'option2', and 'option3 with space'to the elementsargv[0], argv[1], argv[2],argv[3], argv[4], and argv[5]of argument argv of of the main function
int main(int argc, char *argv[])
of the Ch script commandarg.c, respectively.The output on the Debug Console Window is similar to that displayed inthe output pane inFigure 22.An optional argument with space should be enclosed withintwo double quotation marks as shown above for thestring 'option3 with space'.

The program will stop when a breakpoint is hit.The command run will execute the programwithout debugging by ignoring breakpoints.Similar to commands on the debug bar,the user can execute the program line by line either by command step or next.The command step will step into a function whereas or the command nextwill step over the function to the next line.During the debugging,the command cont can be invoked to continue the execution of the program till ithits a breakpoint or the program ends.The user can change the function stack during debugging.It can go up to its calling function or move down to the called function bycommands up and down, respectively,so that the variables within its scope can be accessed in the debug command pane.The function or program names in all stacks are displayed by the command stack.Names and their corresponding values of variablesin the current stack are displayed by the command locals.Command variablesdisplays names and values for all variables within its scope in each stack.

The command watch adds an expression, including a single variable,into a list of watched expressions.Watched expressions can be added before or during execution of a program.An expression can be removed from the list of the watched expressions bythe command. remove exprThe command remove removes all expressions in the watched list.For example, commands in the debug command pane

debug> watch 2*g
debug> i
add expression 2*g and variable i to a list of watched expressionsas shown inFigure 32.


Figure 32: Setting watch expressions and variables in the debug command pane to display their values in the debug pane.

When a program is stopped at a breakpoint or stepped into next statement,the values of these watched expressions can be viewed in the debug paneby clicking the command Watch on the debug pane selection baras shown inFigure 32.

Before the program execution or during the debugging of an executed program,new breakpoints can be added to stop the program execution.A breakpoint can be setup based on three specifications:file name and line number, function, and controlling variable.When a breakpoint is setup in a function, the program will stopat its first executable line of the function.When a breakpoint is setup for a variable, the program will stop when the value of thevariable changes. Each breakpoint can have an optional conditional expression.When a breakpoint location is reached, the conditional expression is evaluatedif it exists. The breakpoint is hit only if the expressionis either true or has changedwhich needs to be specified when the breakpoint was added.By default, the breakpoint is hit only if the expression is true.Command stopatsets a new breakpointspecified by a file name and line number in the subsequent arguments.The program breaks execution when it reaches this location.Command stopinsets a new breakpoint for a function.The program breaks execution when it reaches thefirst executable line of the function.Command stopvarsets a new breakpoint for a controlling variable.The variable is evaluated while the program is running.The program breaks execution when the value of the variable changes.When each of these command is invoked, a breakpoint is appended to thelist of breakpoints. The optional conditional expression and triggering methodfor each breakpoint are passed as the last two arguments of these commands.For example, the syntaxes for setting a breakpoint in a filewith a complete path and line number are as follows.

debug> stopat filename #
debug> stopat filename # condexpr
debug> stopat filename # condexpr condtrue
When a breakpoint locationis reached, the optional expression condexpris evaluated.If the argument condtrue is true or missing,the breakpoint will be hit if the value for the expression is true;otherwise,the breakpoint will be hit if the value for the expression has changed.For example, the command
debug> stopat C:/Ch/demos/bin/func.c 6
sets a breakpoint in file func.c located atthe directory C:/Ch/demos/bin at line 6.The command
debug> stopat C:/Ch/demos/bin/func.c 6 i+j 1
sets a breakpoint in file func.c at line 6.When the breakpoint location in file func.c at line 6is reached, the expressioni+j is evaluated andthe breakpoint will be hit if the value for the expression i+j is true.The above command is the same as
debug> stopat C:/Ch/demos/bin/func.c 6 i+j
The command
debug> stopat C:/Ch/demos/bin/func.c 6 i+j 0
sets a breakpoint in file func.c at line 6.When the breakpoint location in file func.ch at line 6is reached, the expressioni+j is evaluated andthe breakpoint will be hit if the value for the expression i+j has changed.On the other hand,commandsclearline,clearfunc, andclearvar with proper arguments remove a breakpoint of line, function, and variable typein the list, respectively.Commandclear removes all breakpoints in the debugger.

If the program execution has failed and is taking too long to complete,then the abort command can be used to stop the program.

The contents in the debug command pane can be cleared by clicking thecommand View | Clear Debug Command Pane.

Interactive Execution of Commands in the Output Pane

Binary commands and C/C++ programs can also be executed interactively inside the output pane as shownin Figure 33.In Figure 33,the program hello.c is executed first in the output pane.Then, the command pwdpane prints the current working directory.The command ls lists files and directories in the current working directory.Options of a command can also be provided. For example, the commandls can invoked in the form of ls -Fto list directories with a forward slash at the end.To use a command with a complete path which containinga white space,the path needs to be placedinside a pair of double quotation marks, as shown below. 'C:/Documents and Settings/Administrator/c99/hello.c'


Figure 33: Executing commands inside the output pane.

Compiling and Linking C/C++ Programs

ChIDE can also compile and link an edited C/C++ program in the editing paneusing C and C++ compilers. By default, the ChIDE is configured touse the latest Microsoft Visual Studio .NET installed in your Windowsto compile C and C++ programs.The environment variables and commands for the Visual Studio compilercan be modified in the individual startup configuration file _chrcin the user's home directory, which can be opened for editing as shown inFigure 12.In Linux, ChIDE uses compilers gcc and g++ to compile C and C++ programs, respectively.The default compiler can be changed by modifying the C/Ch/C++ property filecpp.properties which can be opened under the command Options.

The command Tools | Compile as shown inFigure 34can be used to compile a program.The output and error messagesfor compiling a C or C++ program are displayed in the output pane of the ChIDE.In Windows, compiling a program will create an object file with file extension .obj.The object file can be linked usingthe command Tools | Link to create an executableprogram. The executable in Windows has file extension .exe.


Figure 34: Compiling a C/C++ program.

If a make file makefile or Makefile is available in the current directory,the command Tools | Build will invokethe Makefile to build an application.A make file can also be invoked by right clicking the file nameon the file tab, then clicking the command make in Linux or Mac and the command make ornmake in Windowsas shown in Figure 34.


Figure 35: Using a make file to compile a C/C++ program.

When ChIDE is used to edit a make file, the syntax will be highlighted.Because the tab character is reserved as a special character to begina command for some make command, it be preserved and not replaced with white spaces.A file with the file extension .mak or with the following file nameis recognized as a make file in ChIDE:
makefile
makefile.win
makefile_win
makefile.Win
makefile_Win
Makefile
Makefile.win
Makefile_win
Makefile.Win
Makefile_Win
The command Tools | Go will execute the developedexecutable program.

Buffers in ChIDE

ChIDE has 20 buffers by default, each containing a file. The number of the default buffers can be changed in the user option file. The Buffers menu can be used to switch between buffers, either by selecting the file name or using the Buffer | Previous File and Buffer | Next File commands.

When all the buffers contain files, then opening a new file causes a buffer to be reused which may require a file to be saved. In this case an alert is displayed to ensure the user wants the file saved.

Sessions in ChIDE

A session is a list of file names and some options for ChIDE. You can save a complete set of your currently opened buffers as a session for fast batch-loading in the future. Sessions are stored as plain text files with the extension '.session'.

Use File | Load Session and File | Save Session to load/save sessions. You can turn on/off 'last session autoloading' using ChIDE properties variable 'save.session'.

By default, session management is turned on.

Loading previously saved session will close your currently opened buffers. However you will not loose your edits, because you will be asked to save unsaved buffers first.

Opening a specific file from command line overrides 'save.session' variable state. When you start ChIDE loading a specific file from command line last session will not restore even if 'save.session' variable is set to '1'. This makes 'save.session' safe to use - you will never open a couple of files when you are trying to open just one, specific file.

Languages Understood by ChIDE

ChIDE currently is able to syntax style these languages (* denotes support for folding):

  • C/Ch/C++*
  • CSS*
  • HTML*
  • Make
  • SQL and PLSQL
  • TeX and LaTeX
  • XML*

Language settings are determined from the file extension but this can be changed by selecting another language from the Language menu. The language menu can be changed with the menu.language property.

Edit in ChIDE

Most text editing features in a work processor such as Microsoft Word are available in ChIDE. Menus on the toolbar and menus under the command Edit can be used to edit programs in the editing pane.

Right clicking on the editing pane will also bring up the commonly used editing commands as shown in Figure 36.


Figure 36: Using editing commands by right clicking on the editing pane.

As the user inputs the text into the editing pane, if the input string matches a word in the edited file, the matched word will be displayed. The user can hit the Enter key to automatically complete the input for the matched word. However, the user can type Ctrl+Enter to list all matched words, use the arrow key to select a word, then type Enter key to complete the word.

Find and Replace in ChIDE

ChIDE has options to allow searching for words, regular expressions, matching case, in the reverse direction, wrapping around the end of the document. C style backslash escapes which are listed in the command line arguments section, may be used to search and replace control characters. Replacements can be made individually, over the current selection or over the whole file. When regular expressions are used tagged subexpressions can be used in the replacement text. Regular expressions will not match across a line end.

ChIDE supports basic regular expressions with tagging.

Keyboard Commands in ChIDE

ChIDE uses the default key bindings defined in Scintilla, so keyboard commands in ChIDE mostly follow common Windows and GTK+ conventions. All move keys (arrows, page up/down, home and end) allows to extend or reduce the stream selection when holding the Shift key, and the rectangular selection when holding the Shift and Alt keys. Some keys may not be available with some national keyboards or because they are taken by the system such as by a window manager on GTK+. The user.shortcuts setting may be used to assign a key to a function. Note that Home key behaviour is changed by the vc.home.key option. Keyboard equivalents of menu commands are listed in the menus. Below are the commonly used commands and their corresponding keyboard commands.

Help.F1
Run C/Ch/C++ program in Ch.F2
Find Next.F3
Find Previous.Shift+F3
Next Error Message.F4
Previous Error Message.Shift+F4
Start (Debug the program).F5
Step (Single step).F6
Next (Step over the next statement).F7
Close/Open Output Pane.F8
Clear Output Pane.F9
Clear Debug Command Pane.F10
Close/Open Debug Console Window.F11
Full screen.F12
Some less common commands with no menu equivalent are:

Magnify text size.Ctrl+Keypad+
Reduce text size.Ctrl+Keypad-
Restore text size to normal.Ctrl+Keypad/
Cycle through recent files.Ctrl+Tab
Indent block.Tab
Dedent block.Shift+Tab
Delete to start of word.Ctrl+BackSpace
Delete to end of word.Ctrl+Delete
Delete to start of line.Ctrl+Shift+BackSpace
Delete to end of line.Ctrl+Shift+Delete
Go to start of document.Ctrl+Home
Extend selection to start of document.Ctrl+Shift+Home
Go to start of display line.Alt+Home
Extend selection to start of display line.Alt+Shift+Home
Go to end of document.Ctrl+End
Extend selection to end of document.Ctrl+Shift+End
Go to end of display line.Alt+End
Extend selection to end of display line.Alt+Shift+End
Expand or contract a fold point.Ctrl+Keypad*
Create or delete a bookmark.Ctrl+F2
Select to next bookmark.Alt+F2
Find selection.Ctrl+F3
Find selection backwards.Ctrl+Shift+F3
Scroll up.Ctrl+Up
Scroll down.Ctrl+Down
Line cut.Ctrl+L
Line copy.Ctrl+Shift+T
Line delete.Ctrl+Shift+L
Line transpose with previous.Ctrl+T
Line duplicate.Ctrl+D
Find matching preprocessor conditional, skipping nested ones.Ctrl+K
Select to matching preprocessor conditional.Ctrl+Shift+K
Find matching preprocessor conditional backwards, skipping nested ones.Ctrl+J
Select to matching preprocessor conditional backwards.Ctrl+Shift+J
Previous paragraph. Shift extends selection.Ctrl+[
Next paragraph. Shift extends selection.Ctrl+]
Previous word. Shift extends selection.Ctrl+Left
Next word. Shift extends selection.Ctrl+Right
Previous word part. Shift extends selectionCtrl+/
Next word part. Shift extends selection.Ctrl+

Abbreviations in ChIDE

To use an abbreviation, type it and use the Edit | Expand Abbreviation command or the Ctrl+B key. The abbreviation is replaced by an expansion defined in the Abbreviations file. You can open the Abbreviations file with a command in the Options menu and add abbreviations.

Each line in the files looks like 'abbreviation=expansion'.
The abbreviations names can have any character (except perhaps control chars, surely for CR and LF), including high ASCII chars (accented chars).
Names have properties files limits: they cannot start with sharp (#) or space or tab (but can have spaces inside); and they cannot have '=' character inside.
Abbreviations names are limited to 32 characters. It is probably enough for abbreviations...

An expansion may contain new line characters indicated by 'n' and a caret position indicated by the '|' character. To include a literal '|' character, use '||'.
When expanding, the names don't need to be separated from the previous text. i.e. if you define 'ë' as '&eacute;', you can expand it inside a word.
If a name is the ending of another one, only the shorter will ever be expanded. Ie. if you define 'ring' and 'gathering', the later will see only the 'ring' part expanded.

The global abbreviations for writing C/C++ can be opened by the command Options | Open ChIDE Global Abbreviation File. The global abbreviations can be overwritten by the user abbreviation. The user abbreviation file can be opened by the command Options | Open ChIDE User Abbreviation File. The global programming abbreviations can be used to speed up the typing and indenting programs.

The following global abbreviations have been predefined for writing C/C++ programs.

AbbreviationDescription
com/* | */
inc#include <|>
myinc#include '|'
def#define |
mainfunction main()
mainargfunction main() with arguments
ifif statement
elseifelse if statement
elseelse statement
forfor loop
whilewhile loop
dodo-while loop
switchswitch statement
foreachforeach loop
a[|] for an array index
c'|' for a character
s'|' for a string
p(|) for parentheses
piM_PI|
epsilonFLT_EPSILON|
cond| ? : for conditional operator
sizeofsizeof(|)
structstruct
unionunion
enumenum
classclass
stdlib.hinclude stdlib.h
time.h include time.h
assert.hinclude assert.h
complex.hinclude complex.h
ctype.hinclude ctype.h
errno.hinclude errno.h
fenv.hinclude fenv.h
float.hinclude float.h
inttypes.hinclude inttypes.h
iso646.hinclude iso646.h
limits.hinclude limits.h
locale.hinclude locale.h
math.hinclude math.h
setjmp.hinclude setjmp.h
signal.hinclude stdarg.h
stdarg.hinclude stdarg.h
stdbool.hinclude stdbool.h
stddef.hinclude stddef.h
stdint.hinclude stdint.h
stdio.hinclude stdio.h
stdlib.hinclude stdlib.h
string.hinclude string.h
tgmath.hinclude tgmath.h
time.hinclude time.h
wchar.hinclude wchar.h
wctype.hinclude wctype.h
chdl.hinclude chdl.h
chplot.hinclude chplot.h
chshell.hinclude chshell.h
numeric.hinclude numeric.h
func a function definition
prot|(); for a function prototype
call|(); for calling a function
printfprintf('|n');
scanfscanf('|', &);
sinsin(|)
a standard function name call the standard function

A sample abbreviation hw is included in the distributed default user abbreviations file. If you type the abbreviation hw followed by the Ctrl+B key, the contents for the header for a homework assigment as shown in Figure 37 will be added in the editing pane conveniently. You may edit the user abbreviation file by the command Options | Open ChIDE User Abbreviation File to configure the abbreviation hw with your name and relevant information for a class or project.


Figure 37: Using the abbreviation hw to create the header for a homework assignment.

Folding in ChIDE

ChIDE supports folding for many languages (see the list of languages understood by ChIDE for more information.) Fold points are based upon indentation for C and on counting braces for the other languages. The fold point markers can be clicked to expand and contract folds. Ctrl+Shift+Click in the fold margin will expand or contract all the top level folds. Ctrl+Click on a fold point to toggle it and perform the same operation on all children. Shift+Click on a fold point to show all children.

Encodings in ChIDE

ChIDE will automatically detect the encoding scheme used for Unicode files that start with a Byte Order Mark (BOM). The UTF-8 and UCS-2 encodings are recognized including both Little Endian and Big Endian variants of UCS-2.

UTF-8 files will also be recognized when they contain a coding cookie on one of the first two lines. A coding cookie looks similar to 'coding: utf-8' ('coding' followed by ':' or '=', optional whitespace, optional quote, 'utf-8') and is normally contained in a comment:
# -*- coding: utf-8 -*-
For XML there is a declaration:
<?xml version='1.0' encoding='utf-8'?>

For other encodings set the code.page and character.set properties.

Note:ChIDE is developed using Embedded Ch and Scintilla/SciTE.Scintilla/SciTE is Copyright 1998-2003 by Neil Hodgson.The complete Scintilla/SciTE license is included in license_Scintilla in the Ch installation directory.

How To Download Studio.h Macbook Pro

Installing a Garmin map with a Mac

See 8/2014 update using Garmin Express
My older Nuvi does not have enough storage space for the 2012 maps, so I had to install part of it to the Nuvi's ROM and part to a card. What a pain! The instructions are scattered all over the Garmin website and forums and are not accompanied by Mac-friendly images. Oftentimes the Mac directions are awkwardly tacked on to Windows directions or refer to menus and controls that don't exist on the Mac versions of their software. This is what I did (March 2012) to accomplish the installations on (Intel) Mac OS 10.5.8
1.Get from Garmin, using https://my.garmin.com/ and http://www8.garmin.com/macosx/ as starting points: map, map updating software (Lifetime Map Updater or WebUpdater), MapInstall and MapManager.
In my case, I have a nuMaps lifetime subscription and was directed by the Garmin site to try Lifetime Map Updater (LMU) for the first time. The Garmin LMU directions are actually pretty bad, but LMU doesn't have that many controls (see image at right), so I didn't have that much difficulty downloading maps for two devices and my computer. I liked the LMU interface better than the WebUpdater interface I'd used previously, b/c it's easier to tell how the download is going, but LMU has been panned by many folks at GpsPasSion, so YMMV. As with prior Garmin map downloads, I had to quit and restart LMU multiple times to complete the download, which stalled repeatedly. If you don't want to use LMU to d/l the updates, you'll need WebUpdater.

Lifetime Map Updater controls
(Click on any image in this tutorial to enlarge it in a new window)
(Every step has an image;
if you don't see an image, refresh the page)


2.Get maps with LMU (or WebUpdater)
Set the LMU preferences to install the maps both to 'my device' and 'my Mac' and follow LMU directions to download the maps.
Selecting the computer as a destination is essential if you are installing the map to multiple devices or if you need to put a partial map on the device ROM and a complete map on the card, or are planning to use Base Camp, POI Loader or MapInstall.

3. I followed the LMU on-screen prompts to update my first device, a Nuvi 360. The download stalled several times, but once the update downloaded, updating the 360 went off without a hitch, although it took an extra hour after the download completed.
Next step was to update my second device, a Nuvi 650 whose physical capacity is smaller than the complete 2012 map. I decided to install the complete map to the card first.
The red box on the right shows the location of critical files after running LMU.


4.Next run MapManager, which 'installs the map on your computer.'
Actually, what MapManager does is copy critical files from your /user/library/caches folder to your /user/library/Application Support/Garmin folder (black box in step 3's image). The files must be located in the latter folder for other Garmin apps, such as MapInstall, Base Camp and POI Loader to access them.
As long as you know the location of the .gmap file in the /user/library/caches folder, running MapManager is fairly self-explanatory. Choose File>Install Map, navigate to the .gmap file and open it. Dismiss a couple more dialog boxes and the 'installing' proceeds.

5.
Prepare the SD card.
The update was about 1.6 GB. I put a 2 GB card in the Nuvi, connected the Nuvi and the card showed up as a separate volume. I read on the Garmin site that the card has to be named something other than 'Untitled' or 'No Name.'

6.Next run MapInstall, which prepares and installs the maps (now located in the user/library/Application Support/Garmin folder) to your card or device.
MapInstall found the source files for the new map and prepared it for use on my computer and transfer for my devices, but I immediately ran into trouble unlocking the map.


7.Unlocking the map.
The image on the right shows what worked for me after choosing from MapInstall's menu Unlock>Unlock maps online

7a. Choosing 'Edit unlock code' and trying to enter the unlock code manually in MapInstall did not work for me, but I found these directions showing how it's supposed to work.

8. Use MapInstall to install the unlocked map to the card.
To install the map to the card, choose the card from Mapinstall's drop-down menu.

You can use MapInstall to install extra maps whose versions are not already on your device (if you have the room) or to install maps to an SD card. Garmin does not make it that clear that you're supposed to use LMU, not MapInstall, to overwrite prior map versions on your device.

9. In MapInstall, select the map segments that you want installed to your card (or device).
In this case, I want to install the entire North America map, which is actually 162 smaller maps.

9a.I clicked and dragged to select the entire map.

10.Click 'Send Maps' to install the map segments you chose. Installation of the whole North America map should take over an hour.
To confirm that the map is active on the Nuvi card, on the Nuvi go to Settings>Map Info. If you zoom way out and navigate to an area not covered by the map in ROM, the Nuvi should switch to to the map on the card.
MapInstall is not designed to overwrite prior large map installations that fill most of your device's ROM. The bar at the bottom showing free space will be full and red and you will be told there's not enough room for your new major update. You need to switch back to LMU to update the ROM.

11.
Installing a major update to a second device with LMU.

Garmin's LMU directions for its first use are fair at best, but they do a horrible job explaining second use (e.g., to install an update to a second device).
Particularly confusing: if you downloaded recent maps, LMU will tell you your maps are up to date even if you haven't actually updated your device. In my case, I had successfully used LMU to download the major update to my computer and my Nuvi 360, but LMU tried to tell me that my 650 was up to date and no more updates were available.

12.Pick 'Reinstall Maps' to start installation on the second device.
Since I was updating only my second Nuvi, I changed the preferences to install on 'device only'


13.A message indicating that 'new maps are ready' quickly appeared.

14.Very quickly I found out that the 2012 map exceeds the physical capacity of the Nuvi 650's hard drive and was prompted to install a subregion of the map.

15.The drop-down menu explains what's covered by the subregional maps and which ones will fit on your device.

16.LMU will download any map parts it needs for a second installation that differs from the first, let you know when it's ready to update your device and give you a series of prompts to complete the update.
In my case LMU d/l'd only about 1.5 GB for the second device (instead of the original 2.4 GB for the first). It created another (1.5 GB) folder inside /users/library/caches/.com.garmin.LifetimeMapUpdater.
If an LMU download stalls, quit LMU and restart. I use a bandwidth monitor, which tells me how much incoming and outgoing network traffic my computer is seeing and if incoming traffic drops to zero, I know the download has stalled.