Myth: The Fallen Lords journal entries - The story of the Myth game series; told through annotated narrations, in-game music, cutscenes, and artwork. Why 'Myth: The Fallen Lords' Had the Most Lengdary Last-Stand Missions. I've never played Myth, but I found this little story interesting. Basically it posits that Myth nailed the last-stand style mission.
Myth II: Soulblighter v1.8.3
Description
- Operating Systems Mac OS Classic, Macintosh, Mac OS X 10.1, Mac OS X 10.3, Mac OS X 10.2 Additional Requirements Myth: The Fallen Lords, Mac OS 8.6 or Mac OS X 10.1.2 or later Popularity.
- Myth II: Soulblighter is a unique strategy game, set in a 3D world of dangerous alliances and ancient evil, where all beings tremble before the wrath of Soulblighter, cruelest and most cunning of the evil Fallen Lords.
- A real-time tactical game from Bungie Studios, Myth: The Fallen Lords is set in a gothic fantasy realm where the nations of men are in danger of being eradicated. With limited numbers and dwindling odds, players must overcome the impossible to defeat Balor and the powerful Fallen Lords.
Myth II version 1.8.3 is the latest instalment in Project Magma's series of updates to Myth II. This release is an incremental update, bringing new OS compatibility, additional polishing and bugfixing, plus a few great new features.
Below are some of the highlights of the 1.8.3 update:
- 64-bit support for Mac OS X and Linux.
- Fixes for several Out-Of-Sync bugs when playing or mid-game joining multiplayer games.
- Fixed the 'missile unit walk bug', where bowmen, dwarves, and other ranged units would sometimes walk forward before attacking, even if they were already in range.
- Fixed film chat display so that all teams' messages are shown (1.8.2 bug).
- Added a 'Reload' button to the missing plugins dialog, which allows newly-downloaded plugins to be reloaded without restarting Myth.
- Disabled loading interface tags from plugins, so that Myth's interface does not get messed up when playing old plugins that change the interface (e.g. Chimera).
Update Downloads
Windows Installer (15MB) |
Linux (x86 and x86_64) Installer (14MB) |
Myth II v1.8.3, 1.8.2, 1.8.1 & v1.8 Credits
Core Team:
David Bregman, Windows, Graphics, UI and Core Programming
Alexei Svitkine, Mac and Core Programming
Andrew Lauritzen, DirectX 11, Improved Stats Tracking and Metaserver Features
David Reta, Updated Interfaces, Updated Mapmaking Documentation, Quality Control
Detail Texture Megapack:
Chris Arthur
Additional Help From:
Chris Arthur, Mapmaking Features
John Fernandes-Salling, Graphics Optimization Ideas
Special thanks to all the testers who helped finding bugs and testing features.
I've never played Myth, but I found this little story interesting. Basically it posits that Myth nailed the last-stand style mission.
The Myth games often found that sweet spot where your heroic last stand actually felt heroic and desperate… without actually being impossible and miserable
I can't speak to it, but I enjoyed reading it and thought others might find it interesting.
Is Myth worth going back to in this day and age?
Is Myth worth going back to in this day and age?
Yes, but it is kind of an odd experience compared to anything else.
It's very… lonely in a way. For me there was always something about it. Only the whistling of the wind, and the cawing of the crows fill the silence between battles. Battles take place with no fanfare; a small skirmish is given as much importance as an all out massacre.
And of course, the macabre way the announcer says 'casualty' after one of your units explodes spewing his head, arms, and guts everywhere forever staining the landscape.
Is Myth worth going back to in this day and age?
Yes.
I've never played Myth, but I found this little story interesting. Basically it posits that Myth nailed the last-stand style mission.
The Myth games often found that sweet spot where your heroic last stand actually felt heroic and desperate… without actually being impossible and miserable
I can't speak to it, but I enjoyed reading it and thought others might find it interesting.
Is Myth worth going back to in this day and age?
The article perfectly describes how the moment to moment gameplay feels. As Cody said, it's got this amazing lonely feeling, it goes beyond the tastefully sparse soundscape, it's in the narrative, how it's delivered, and everything about it. I knew about Bungie from Marathon, I became obsessed with them over Myth.
Myth II also had some really great WW2 mods...
Is Myth worth going back to in this day and age?
So... for those of us wanting to go back and play it again, what's the best way to (re)experience this?
Is Myth worth going back to in this day and age?
So... for those of us wanting to go back and play it again, what's the best way to (re)experience this?
Myth The Fallen Lords Download Mac Os X 10.6
If you still have the CD you can play on OSX via this update http://tain.totalcodex.net/items/show/myth-ii-1-8-1-mac-os-x
Alternatively if you want to relive the style of the game but with an updated visuals and stuff there is a myth like successor at www.Deadhold.com that is in development right now. I may or may not be helping out with its testing :D
Is Myth worth going back to in this day and age?
So... for those of us wanting to go back and play it again, what's the best way to (re)experience this?
If you still have the CD you can play on OSX via this update http://tain.totalcodex.net/items/show/myth-ii-1-8-1-mac-os-x
Getting Myth 1 running on OS X was a huge fucking pain. Your best bet is actually to use an OS 9 emulator and run with software rendering. Not really a big deal since the original only supported 3DFX hardware acceleration if I recall, and nobody has those cards anymore.
Is Myth worth going back to in this day and age?
Myth The Fallen Lords Download Mac Os X 10.7
So... for those of us wanting to go back and play it again, what's the best way to (re)experience this?
If you still have the CD you can play on OSX via this update http://tain.totalcodex.net/items/show/myth-ii-1-8-1-mac-os-x
Getting Myth 1 running on OS X was a huge fucking pain. Your best bet is actually to use an OS 9 emulator and run with software rendering. Not really a big deal since the original only supported 3DFX hardware acceleration if I recall, and nobody has those cards anymore.
This is what I get for not reading the title of the thread. Yeah, I was referencing Myth II
Is Myth worth going back to in this day and age?
So... for those of us wanting to go back and play it again, what's the best way to (re)experience this?
If you still have the CD you can play on OSX via this update http://tain.totalcodex.net/items/show/myth-ii-1-8-1-mac-os-x
Getting Myth 1 running on OS X was a huge fucking pain. Your best bet is actually to use an OS 9 emulator and run with software rendering. Not really a big deal since the original only supported 3DFX hardware acceleration if I recall, and nobody has those cards anymore.
Good to know. Seems like last time I played Myth 1 was on my PC, and I had trouble with the graphics, but that was ages ago.
Myth The Fallen Lords Download Mac Os X 10.10
Is Myth worth going back to in this day and age?
So... for those of us wanting to go back and play it again, what's the best way to (re)experience this?
If you still have the CD you can play on OSX via this update http://tain.totalcodex.net/items/show/myth-ii-1-8-1-mac-os-x
Thanks, I'll have to dig the CDs out & give this a try!
Myth The Fallen Lords Download Mac Os X 10.8
Now... to get that emulator up & running for Myth I.